Gen VI+: a critical hit will ignore the Defense boost.(Damage with a critical hit will have a 4× modifier.) Gen III-V: a critical hit will ignore the Defense boost.(Damage with a critical hit will have an 8/3× modifier.) Gen II: a critical hit will not ignore either stat.If the attacker is using a physical move and is at +2 Attack stages while the target is at +1 Defense stage.However, the halved damage from physical moves due to a burn is no longer ignored. In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from screens ( Light Screen and Reflect) are ignored if the target's defending stat stage ( Defense or Special Defense) is greater than or equal to the attacker's attacking stat stage ( Attack or Special Attack).įrom Generation III onward, when a move scores a critical hit, the attacker's negative stat stages, the defender's positive stat stages, and the defensive boosts from screens are always ignored. From Generation VI onward, a critical hit deals 1.5 times the normal damage. A rough approximation for the damage multiplier is 2 L + 5 L + 5 įrom Generation II to V, a critical hit deals 2 times the normal damage. When a move lands a critical hit, the attacker's level will be doubled during damage calculation, which approximately (but not quite) doubles the damage dealt. 2.3.1 Moves that cannot score a critical hit. Pokémon Brilliant Diamond and Shining Pearl.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |